Hello,
i've a POP Solver with particles and a Static Solver of a static object on which the particles should collide. Also i have a popCollisionDetect which writes the hit infos in the particle point attributes.
Allways when i put on the static solver there will no hit attributes be written.
How can i get these hit attributes when i you a Rigid Body Solver or a Static Solver?
Is where a way?
Thanks!