Hello everyone
Recently I’ve found weird trouble to bake texture with bake texture node and simple baker node in game development toolset in a way that render to disk and render to Mplay isn’t working and I haven't any message or error that I understand what's going on.
And after some researches on uv tile for udim and licence of mantra and another things, I realized that there is conflict between Mplay and redshift.
So, I installed two versions of Houdini on my machine and set redshift on one machine and in another machine that haven’t redshift and finally the baking texture is working properly.
I don’t know why but it is working.
What do you thing about this issue and do you know any better way for this problem?
Tanks.