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  1. Hello everyone Recently I’ve found weird trouble to bake texture with bake texture node and simple baker node in game development toolset in a way that render to disk and render to Mplay isn’t working and I haven't any message or error that I understand what's going on. And after some researches on uv tile for udim and licence of mantra and another things, I realized that there is conflict between Mplay and redshift. So, I installed two versions of Houdini on my machine and set redshift on one machine and in another machine that haven’t redshift and finally the baking texture is working properly. I don’t know why but it is working. What do you thing about this issue and do you know any better way for this problem? Tanks.
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