Hi guys, cause SesiWeb is off at the moment and maybe someone here can help too, i need to post this here.
i am experimenting with camera projection and get stuck.
I have a sequence that i try to project on my fractured ground and i dont know where tu put the uv texture and/or the restpos
so that it does not swimm and stick to the pieces. - i tried before and after the voronoi and with and without rest but nothing worked.
when i uv texture after dopimport it looks good but does not stick to the fractures - if i tried before it lookes like the sequence keeps staying on first frame..
so here is the file and if somebody needs the sequence you can dl frames 35-55 (which is my current workrange) here:
http://www.zipl.de/24fps_calgaryGrass.rar
i hope you can light me up - if there more questions let me know, thanx.
#Heavy