Hi!
I'm still new to houdini and thanks to some good tutorials and some kind people I'm starting having fun with it
I've created a digital asset with a primitive object being extruded with color attribute, everything is working fine.
Now I want to be able to control the thickness scale with the color attribute the same way it's working with the distance parameter (with local attributes).
> When not contaminated by color the value should remain 1
>when contaminated the value should decrease but I would need to still be able to control the amount of thickness scale (between 0 and 1).
I'm not sure what would be the process for this, I tried to set an attribute create named thickness and putting $CR in the value but it seems it's not the way it should be done.
extrude_falloff.hipnc.hiplc