Jump to content

Search the Community

Showing results for tags 'vellum fluid'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering + Solaris!
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Name


Location


Interests

Found 1 result

  1. Hello all, I'm trying to use Vellum for my bottle sim. A simple bottle of water, tilting. Very simple. I may tilt it 45 degrees or so. But the top level of the water needs to behave realistically. The issue now is that the top of the water doesn't stay flat, or angled in accordance with the bottle tilting. It forms more of a bulge. Any ways of making this work better would be great. Thanks! T Bottle_Vellum_Odforce.hiplc
×
×
  • Create New...