Hey Everyone,
I'm setting up a pretty basic vellum cloth simulation > a pop wind and a pop force as gravity only operating on one group and that group grows over time.
now, when I let it run the solver seems to delete primitives as some kind of tearing effect (ripping apart the cloth under stress) I don't know. some primitives turn black and then they disappear.
It's a kind of tearing effect that I want to avoid or disable, I just seem to not find the setting.
I do have welds in the setup but breaking is disabled. I really don't want no tearing at all.
It would be great if someone can push me in the right direction.
Cheers
captue_0002.mp4