Hi,
I would like to optimise my scene about what we call Pomme d'Amour in France ( an apple with red liquid sugar on it).
- I see jittering that i can't reduce.. how can I do?
- particles resolution is high, but at the end of the simulation it's seems to miss more resolution because the effect is too much blooby..
- Ho to add more definition like liquid creating some wave when sliding or more liquid on some part to feel more ripples..
Thank you for your help.
PommeDamour.zip