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  1. Hey guys, I've been trying to find a way of making a recursive function in VEX. I'm trying to aggregate infromation from points and build an return array, but can't get any recursive funtions to work. For example, when ever I try running something like- void printer(int count){ count+=1; printf("\n %c", count); if(count < 10){ printer(count); } } printer(1); It throws the error- "Call to undifiend function 'printer'" I know I can go the messy route with while loops and maintaining variables by adding and subtracting elements and having a result variable... but this is needlessly insane to try to do a basic recursive function. I've tried giving pointer variables, and it seems like vex doesn't want to accept standard C pointer code. Or at least doesn't like * in the input variables of a void definition. Has anyone had success with this and might be able to point me in a useful direction for vex code? (No, this can't be done with nodes or a python node for the real node I'm working on) Thanks in advance! -Kevin
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