Hey Forum!
I have a path that runs from one point to another point in a surface volume. This is a volume that I have converted into polygons.
Pictured here as the black line:
How might I create a geometry that takes the top surface above the line, the bottom surface below the line, and generate some 'side wall' geometry? In other words, I'd like to create a volume 'slice' with some width that is driven by a path.
For context, I am planning on using this geometry to scatter onto and merge with some other points to generate a nicely concentrated voronoi fracture. I have uploaded a minimal .hip file.
Thanks
Sam
path_drive_volume_slice.hip