HI everyone!
This HDA generates wavy patterns on a base geometry using a secondary source. Wave patterns depend on the shape and the point count of the secondary source. The HDA also generates color data depending on the source of the waves. Currently by default it outputs as curves/splines, if needed a polywire can be applied after the wave generation to give it 3D depth. I've attatched some renders that I have made with this tool.
You can check it out over here: https://gumroad.com/l/R_wavy