rd1010 Posted October 8, 2009 Share Posted October 8, 2009 I'm trying to create smoke letters or just smoke as a shape, like in the shape of a tube that curves. I've imported some geometry that is just a simple polygon curved tube and am trying to get the smoke to go inside of it and follow the shape but so far its not working, I have tried using a pump at the beginning and also without but it seems like the smoke is repelled by the tube object and it won't go into it... I am not sure if this could be some problem with the imported geometry... what is the correct method for making smoke into shapes? Thanks for any advice. Quote Link to comment Share on other sites More sharing options...
essencevfx Posted October 13, 2009 Share Posted October 13, 2009 DOPS is turning your tube into an SDF, which is a solid volume , not a hollow tube. Extrude your faces outwards in sops to define the collision volume you want , and then pass it to dops. Quote Link to comment Share on other sites More sharing options...
stevenong Posted October 15, 2009 Share Posted October 15, 2009 Or turn on the "Invert sign" toggle under the tab for generating the SDF. Cheers! steven Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.