Naohito Posted October 8, 2009 Share Posted October 8, 2009 Hi, I have a basic question about making ghost effect. by saying ghost effect, I mean having faces facing camera to be transparent, and the falloff edge remains colored. like image in attached file(BTW I made this in Maya) I found there is a material called simple ramp which seems to be what I need, but when I assigned the material to an object, it turns out to be dead white. I cant find sample in the tutorial so...I would be appreciate if anyone could give me some examples or tutorials about this. Thanks. Quote Link to comment Share on other sites More sharing options...
ihab Posted October 8, 2009 Share Posted October 8, 2009 Hi, I have a basic question about making ghost effect. by saying ghost effect, I mean having faces facing camera to be transparent, and the falloff edge remains colored. like image in attached file(BTW I made this in Maya) I found there is a material called simple ramp which seems to be what I need, but when I assigned the material to an object, it turns out to be dead white. I cant find sample in the tutorial so...I would be appreciate if anyone could give me some examples or tutorials about this. Thanks. check the attached file simple_ramp.hipnc Quote Link to comment Share on other sites More sharing options...
Naohito Posted October 8, 2009 Author Share Posted October 8, 2009 Thanks for the reply, but I got the same result in the rendering.... Is there anything to do with render settings? Quote Link to comment Share on other sites More sharing options...
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