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RBD export to Maya in Houdini 10


mat

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Im trying to get RBD channel data out of Houdini 10 and into maya, but when i scope my dopnet in chops there are no channels for position, in fact the only channel i can get is activation. What am i doing wrong? Ive tried scoping the dopnet, the dopnet/merge (my last node), and dopnet/rbdObject (my input object).

thank you.

-------- EDIT ---------

i figured it out, i was looking at the channel editor, not the motion viewer.

Edited by mat
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