Guest xionmark Posted June 5, 2003 Share Posted June 5, 2003 Greetings, I've just finished the first cut of the Real Flow particle import SOP plugin and it is available now for download. There's also a simple example you can download showing one method of importing the particles and copying metaballs to points. All attributes generated in Real Flow are imported and may be used just like any attribute in Houdini, I'll have examples of more elaborate use of these attributes soon. Here's the URL: http://www.digitalcinemaarts.com/dev/real_...flow/index.html The next phase of the project will be an exporter to generate Real Flow .sd scene files from Houdini geometry. This will the allow the artist to generate fluid simulations using geometry created in Houdini and then import the resulting particles back into Houdini for additional processing. The final phase will be a mesh importer to import meshes generated in Real Flow and a particle exporter to allow importing of Houdini particles into Real Flow. Many thanks to Doug Struthers and Victor Gonzalez for their help and support on this project! Please send any bug reports to me. Enjoy! --Mark Quote Link to comment Share on other sites More sharing options...
michael Posted June 5, 2003 Share Posted June 5, 2003 looks both usefull AND cool mark! Quote Link to comment Share on other sites More sharing options...
Guest xionmark Posted June 7, 2003 Share Posted June 7, 2003 looks both usefull AND cool mark! Yep, it's loads of fun! Having particles in Houdini *and* simulations like Real Flow is a great combination. I should have the SOP geometry exporter done very soon, I'll post a note here. Should have a few more examples too with emphasis on using the attributes in Real Flow, like viscosity, temperature, etc. to drive various aspects of the animation/scene (I cleaned up the typos too, funny as they were). --Mark Quote Link to comment Share on other sites More sharing options...
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