Overload Posted December 14, 2009 Share Posted December 14, 2009 Can you force the cloth solver to import multiple objects (same way as the RBD fractured object)? Or would you need to feed the fractured object into a separate cloth sim? Thanks! Quote Link to comment Share on other sites More sharing options...
pclaes Posted December 15, 2009 Share Posted December 15, 2009 (edited) Can you force the cloth solver to import multiple objects (same way as the RBD fractured object)? Or would you need to feed the fractured object into a separate cloth sim? Thanks! yes you can. Have a look at this thread: http://www.3dbuzz.com/vbforum/showthread.php?t=181202 - it used to be the default behaviour. Edited December 15, 2009 by pclaes Quote Link to comment Share on other sites More sharing options...
Overload Posted December 15, 2009 Author Share Posted December 15, 2009 yes you can. Have a look at this thread: http://www.3dbuzz.com/vbforum/showthread.php?t=181202 - it used to be the default behaviour. Interesting. Thanks for the link, I'll dig around and change what they are saying. Much appreciated! Quote Link to comment Share on other sites More sharing options...
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