e=mc^2 Posted January 10, 2010 Share Posted January 10, 2010 hello;), I have small problem, how can I create smoke from object that location is taken from DOPs based on Impacts? I used "dopfield" expresion but smoke is creating only in initial position smoke_test_forum.hipnc Quote Link to comment Share on other sites More sharing options...
anim Posted January 11, 2010 Share Posted January 11, 2010 (edited) check Use Deforming Geometry on your dust static RBD since you are changing it's position in SOPs and that's deformation or you can move your dopfield() expression to translate parameter of dust object instead of xform sop inside it EDIT: and maybe change the order in merge1 DOP from (ground,smoke,sphere) to (ground,sphere,smoke) because you have set relationship to Left Inputs Affect Right inputs and so it makes more sense that sphere affects smoke and not the other way. Edited January 11, 2010 by anim Quote Link to comment Share on other sites More sharing options...
e=mc^2 Posted January 11, 2010 Author Share Posted January 11, 2010 thanks!, it's works, I thougth that I checked Use Deforming Geometry and I was really suprise that is not working;) Quote Link to comment Share on other sites More sharing options...
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