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jwoelper

procedural stones/rocks

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Just wanted to say thanks so much for sharing this. I'm using this on a project. I was going to sculpt the rocks by hand in ZBrush, but started to wonder if I could do this all in Houdini. I fiddled around a bit and then came across this! Really great work, and I love how the shader turned out!

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On 3/19/2010 at 3:06 PM, dan_cgi said:

Awesome work Johann. Thanks for the hip file, i'm learing a lot from your example

Cheers

You're welcome. It's six years old now, (wow, I'm getting old) and I recently revisited this. I made the asset an OTL (free of course) - you can get it here: https://www.orbolt.com/asset/jwoelper::jwoelper_stone_generator

If you're interested I started a new take on the generator and uploaded the progress here:

http://blog.schdbr.de/rocks/

However I am doing that from scratch and there will be some more stuff to do :)

 

Best

 

Johann

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