Stjohn Posted March 16, 2010 Share Posted March 16, 2010 Hi. I was working with composite ODE objects the other day and though, wouldn't it be nice to have a tool that breaks an object up into boxes that roughly approximate its shape. Like there would be a bounding box around the center of mass, then smaller boxes around appendages and features. There's got to be a procedural way to look at an object and do a complex bounding box operation on it, the end result of which is a bunch of boxes that can then be baked into a composite ODE object, or used as fluid boxes, or similar. I'm not sure what the technical term for this technique is, but it seems related to octrees, and adaptive subsampling. Any ideas? Quote Link to comment Share on other sites More sharing options...
brianburke Posted March 16, 2010 Share Posted March 16, 2010 In a non-adaptive way this sounds like marching cubes. Maybe some clever work with For Each doing various levels of sampling with the the Iso Offset Sop in Tetra Mesh/Tetra Solid mode could give you something similar to what you're talking about? Hi. I was working with composite ODE objects the other day and though, wouldn't it be nice to have a tool that breaks an object up into boxes that roughly approximate its shape. Like there would be a bounding box around the center of mass, then smaller boxes around appendages and features. There's got to be a procedural way to look at an object and do a complex bounding box operation on it, the end result of which is a bunch of boxes that can then be baked into a composite ODE object, or used as fluid boxes, or similar. I'm not sure what the technical term for this technique is, but it seems related to octrees, and adaptive subsampling. Any ideas? Quote Link to comment Share on other sites More sharing options...
Stjohn Posted March 17, 2010 Author Share Posted March 17, 2010 That might do it. I'd have to figure out a way to subtract the lo-res result from the remaining hi-res bits in the foreach... something like that. Computer graffics is hard. Quote Link to comment Share on other sites More sharing options...
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