ahmed Posted April 17, 2010 Share Posted April 17, 2010 Hi, Is it possible to instance smoke/pyro sims using the archive method? Thank you, Ahmed Quote Link to comment Share on other sites More sharing options...
symek Posted April 18, 2010 Share Posted April 18, 2010 (edited) Sure, volume smoke is like a normal geometry. Once you save it on a disk, you can perform with it the same things: Delayed Load and / or instancing (+displacements and such). You can convert it to i3d also if you need optmisation. Edited April 18, 2010 by SYmek Quote Link to comment Share on other sites More sharing options...
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