vectorheadsp Posted April 21, 2010 Share Posted April 21, 2010 Is there a particle conserve feature in Houdini similar to mayas? Thanks! Quote Link to comment Share on other sites More sharing options...
anim Posted April 21, 2010 Share Posted April 21, 2010 what is it? from help it seems that conserve attribute just multiplies velocity you can multiply velocity in many ways, VOP POP, Velocity POP, ... but you probably should try Drag POP if it does something else, please explain a bit more so even non-maya users can help you Quote Link to comment Share on other sites More sharing options...
andreu.lucio Posted April 21, 2010 Share Posted April 21, 2010 Yes, its a simple multiplication of velocity every frame like you guess, anim. Quote Link to comment Share on other sites More sharing options...
vectorheadsp Posted April 21, 2010 Author Share Posted April 21, 2010 Thanks Quote Link to comment Share on other sites More sharing options...
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