hopbin9 Posted April 25, 2010 Share Posted April 25, 2010 I've read several posts here about using FBX and Mel scripts to export from Maya to Houdini and the other way around, but I haven't seen anyone talk about 3ds max. Has anyone does this with any level of success. I want to maybe do some particle effects in Houdini but render in 3ds Max using VRay. I'm only going to do this if it's easy Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.