doobeedoo Posted April 30, 2010 Share Posted April 30, 2010 Hi! In a new to Houdini and I am currently learning how to work with liquids. I am trying to drop a couple of ice cubes into a glass of water and make them sink into the water. I am using a default emitter, with all default settings. I am filling up the glass, but when I drop my (default settings) RBD Object ice cube (with the same density as the water) into the water, the ice cubes just bounce of the water surface... I have tried turning bounce to 0 on both the water and the ice cubes, but it didn't help much. What setting am I missing? Quote Link to comment Share on other sites More sharing options...
aracid Posted May 1, 2010 Share Posted May 1, 2010 Hey Hey Welcome DOPS is a little over whelming so to get you started, take a look at these series of videos http://www.sidefx.com/index.php?option=com_content&task=view&id=1301&Itemid=132 and http://vimeo.com/channels/54102#9618978 Covers on the exact thing you're trying to do. hope this helps Quote Link to comment Share on other sites More sharing options...
doobeedoo Posted May 3, 2010 Author Share Posted May 3, 2010 Thank you! I'll have a look through these videos! Hey Hey Welcome DOPS is a little over whelming so to get you started, take a look at these series of videos http://www.sidefx.com/index.php?option=com_content&task=view&id=1301&Itemid=132 and http://vimeo.com/channels/54102#9618978 Covers on the exact thing you're trying to do. hope this helps Quote Link to comment Share on other sites More sharing options...
maximuszesala Posted August 19, 2020 Share Posted August 19, 2020 On 4/30/2010 at 8:34 PM, doobeedoo said: Hi! In a new to Houdini and I am currently learning how to work with liquids. I am trying to drop a couple of ice cubes into a glass of water and make them sink into the water. I am using a default emitter, with all default settings. I am filling up the glass, but when I drop my (default settings) RBD Object ice cube (with the same density as the water) into the water, the ice cubes just bounce of the water surface... I have tried turning bounce to 0 on both the water and the ice cubes, but it didn't help much. What setting am I missing? its the merge node its set default on left input effects right. So if you want the RBD to effect fluid, Put RBD on left side of the merge and right side fluid sim Quote Link to comment Share on other sites More sharing options...
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