yongbin Posted July 9, 2010 Share Posted July 9, 2010 I have bunch of points with color from sphere. The color is from hdri image. I am trying to achieve image-based lighting approximation.(from Narnia paper) Can I let them emit light? or shading approach? Quote Link to comment Share on other sites More sharing options...
Macha Posted July 9, 2010 Share Posted July 9, 2010 I have bunch of points with color from sphere. The color is from hdri image. I am trying to achieve image-based lighting approximation.(from Narnia paper) Can I let them emit light? or shading approach? How very strange you ask this question. I am working on the very same problem this minute! I used a Ce emission parameter in VEX and render PBR. It's very fast. Quote Link to comment Share on other sites More sharing options...
yongbin Posted July 9, 2010 Author Share Posted July 9, 2010 Thank you for your fast reply! Yes, it's funny to me, too. But... where can i found Ce emission parameter? And is there a non PBR method? because i have to render fur with this. Quote Link to comment Share on other sites More sharing options...
Stalkerx777 Posted July 9, 2010 Share Posted July 9, 2010 Thank you for your fast reply! Yes, it's funny to me, too. But... where can i found Ce emission parameter? And is there a non PBR method? because i have to render fur with this. Take a look at this example Quote Link to comment Share on other sites More sharing options...
yongbin Posted July 12, 2010 Author Share Posted July 12, 2010 Take a look at this example Thank you! I've seen this video. And definitely forgot it! Quote Link to comment Share on other sites More sharing options...
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