katisss Posted July 26, 2010 Share Posted July 26, 2010 (edited) hi, we have fbx animation export from houdini(maya compatible) with changing point counts randomly failing. The dialogue closes, no errors just exports geometry but no animation. Exporting to obj and reimporting helps but its still strange. We triangulated and made sure normals and topology are ok. Any experience what is causing this anyone? Edited July 27, 2010 by katisss Quote Link to comment Share on other sites More sharing options...
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