blackchicken Posted August 6, 2010 Share Posted August 6, 2010 Hello I have little problems with particles. First, I found after half year of using houdini that pop group has random grouping heh, very cool but, one problem. I need two groups, random, for gravity and colour. BUt As you can se fron flip, first 20 frames ok, but after 20 frames all particles are inside second group. Nothing is keyed. Miss I something? I use version 10.0.569, 10.0.465 Second problem is rendering sprites. Why is so blurry? If I render as points, all ok, no motion blur ofcourse in render settings, but sprites are totaly blured. I need perfectly sharp picture. Where is problem? Thanks a lot and nice week group_problem.mov stars_help.hip Quote Link to comment Share on other sites More sharing options...
mawi Posted August 6, 2010 Share Posted August 6, 2010 Hello I have little problems with particles. First, I found after half year of using houdini that pop group has random grouping heh, very cool but, one problem. I need two groups, random, for gravity and colour. BUt As you can se fron flip, first 20 frames ok, but after 20 frames all particles are inside second group. Nothing is keyed. Miss I something? I use version 10.0.569, 10.0.465 Looks like that random use $PT and when particles die and $PT change in combination with preserve groups, things get messy. A solution is to check the group index below and type rand($ID). $ID is a constant int for each particle that never change. Just remember that if you need more then 2 groups you will have to multiply your rand function with n_groups. Like so for 4 groups: rand($ID)*4 Quote Link to comment Share on other sites More sharing options...
blackchicken Posted August 9, 2010 Author Share Posted August 9, 2010 Thanks a lot for repply. Ill try it. What about sprites? Have you somebody problem with blurred sprites? Thanks a lot again Quote Link to comment Share on other sites More sharing options...
mawi Posted August 9, 2010 Share Posted August 9, 2010 Thanks a lot for repply. Ill try it. What about sprites? Have you somebody problem with blurred sprites? Thanks a lot again Have you tried to increase the shading quality? object->Render->Dicing-Shading Quality. Quote Link to comment Share on other sites More sharing options...
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