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dust default shader?


Guest ravin

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Guest ravin

Similar to billowy smoke shader which is present by default, is there any shader I can use for dust rendering? If I apply an isoOffset on a geometry node and apply a billowysmoke I get cloud looking shape, is there anything similar for dust?

thanks,

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I think the default shader for dust is sprite-based, but you probably can use a constast volume smoke shader for something like that. Or even better, use both, and blend in compositing.

Edited by Netvudu
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