Richey Posted August 18, 2010 Share Posted August 18, 2010 Hi guys, I already started a post like this some time ago. But nobody was able to help. () The problem is, that my Handle (move, rotate, resizing) looks very strange when I resize an objekt (box for example) and then edit the faces or vertices. Screenshot: Do you know how to fix that? Thanks a lot! Quote Link to comment Share on other sites More sharing options...
graham Posted August 18, 2010 Share Posted August 18, 2010 It seems like people, myself included, outlined the problem you were facing. The strange handles are caused by non-uniform object level scales. There isn't anything to "fix". You can either deal with it as is, hit "H" to move the viewer into the transform space of the container and get the non-skewed view, or you can not scale at the object level and transform your cube at the SOP level. Quote Link to comment Share on other sites More sharing options...
edward Posted August 18, 2010 Share Posted August 18, 2010 To transfer your object-level transform into the SOP level, you can use the Modify > Freeze shelf tool. Quote Link to comment Share on other sites More sharing options...
Richey Posted August 19, 2010 Author Share Posted August 19, 2010 It seems like people, myself included, outlined the problem you were facing. The strange handles are caused by non-uniform object level scales. There isn't anything to "fix". You can either deal with it as is, hit "H" to move the viewer into the transform space of the container and get the non-skewed view, or you can not scale at the object level and transform your cube at the SOP level. Thank you. Now I know what you mean. I didn't know that Houdini works this way Quote Link to comment Share on other sites More sharing options...
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