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SSS Opacity


abvfx

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I submitted what i thought was a bug today the other week.

Im told this is the expected result and was wondering if you guys could help me out.

Basically i want to use an opacity map to hide part of a sphere with SSS on. Slicing a bit off to reveal what is inside it.

I need this workflow to create eyes.

With SSS off it act how i would expect showing the box inside the sphere. With it on, the box appears washed out as if a layer of SSS is still present. I was told to adjust the SSS settings but i like the look of the rest of the sphere and just want the opacity map to cut off what i don't want with a nice blend.

Here is the example file i submitted with gBWCheck.rat from the hip directory applied.

SSS off

sssoff.jpg

SSS on

sssopac.jpg

h11_sss_bug_submission_103.hipnc

Edited by phrenzy84
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