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Tying a balloon to a brick with a string.


hopbin9

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Hi,

I'm trying to figure out how to use a wire to hold a balloon to a brick. So that as the balloon blows in the wind the wire drags a brick along the ground.

I tried to pin constant a wire between a RBD sphere and RBD block, but the wire just stretches endlessly. I'm wondering if Houdini allows two RBD objects to interact with each other via a wire?

Thanks,

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  • 2 months later...

I've found that enabling "velocity per vertex" on the RBD collisions at the solver, and making a SBD spring constraint with mirror on, it does a kind of what I want. It doesn't seem very accurate altought, and the values to set on parameters are a bit crazy.

I'm wondering if this is the right approach anyway...

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There is an example in the manual where they have it setup for a POP network and a RBD system to work together. So that the POP network has forces copied from the RBD collisions.

Maybe something like this would work. Where you can copy forces back to the wire.

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