ddintz Posted September 15, 2010 Share Posted September 15, 2010 ive been experimenting with upres-ing a smoke sim and noticed the sim files only have 0(density) named. my low res had the usual attached in the sim when i imported it...temperature, rest, velocity, etc am i missing a step in upres process? i was hoping to use temperature in the shader. i guess i could just name it too. thanks d Quote Link to comment Share on other sites More sharing options...
bunker Posted September 17, 2010 Share Posted September 17, 2010 I get density / temperature / heat with a standard of the shelf pyro ive been experimenting with upres-ing a smoke sim and noticed the sim files only have 0(density) named. my low res had the usual attached in the sim when i imported it...temperature, rest, velocity, etc am i missing a step in upres process? i was hoping to use temperature in the shader. i guess i could just name it too. thanks d Quote Link to comment Share on other sites More sharing options...
ddintz Posted September 17, 2010 Author Share Posted September 17, 2010 hmmm i'm upresing a smoke sim, my temperature, rest and velocity are not carried over from the low. thanks d I get density / temperature / heat with a standard of the shelf pyro Quote Link to comment Share on other sites More sharing options...
bunker Posted September 18, 2010 Share Posted September 18, 2010 can you upload a file ? hmmm i'm upresing a smoke sim, my temperature, rest and velocity are not carried over from the low. thanks d Quote Link to comment Share on other sites More sharing options...
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