crash0283 Posted October 14, 2010 Share Posted October 14, 2010 Hey Folks I am having a particular problem with an effect I'm trying to achieve. I'm trying to emit particle fluid from my, in this case, character (which I know how to emit particle fluid from my character), but it just emits and is very rough. I need to know how to do something that looks more like this...http://www.youtube.com/watch?v=qk8t6cHMzRY. Any advice is appreciated. Thanks. Chris Quote Link to comment Share on other sites More sharing options...
goldleaf Posted October 15, 2010 Share Posted October 15, 2010 Part of the looks was their use of custom surfacing tech called 'Blobtacular', so that might be part of the look. There's a pdf, and a movie on Nafees' webpage. Having said that, something tells me they used voxel-based fluids. I'm not sure why though.... Quote Link to comment Share on other sites More sharing options...
crash0283 Posted October 15, 2010 Author Share Posted October 15, 2010 Thanks for the input Goldleaf...Blobtacular is exactly what they used. But, knowing that I don't have access to that kind of tech, is there any other way to get a similar simulation like that. Thanks Chris Quote Link to comment Share on other sites More sharing options...
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