Lyonz Posted November 4, 2010 Share Posted November 4, 2010 Hi all, Im trying to use the sweep node to add spheres to points wondering: 1. Is there a way to create a group for this sop to use ? 2. Why does the point number change ? 3. Making the object 1 curve doesn't work get an error saying carnt compute the dihedral ? Thanks knot_Problem.hipnc Quote Link to comment Share on other sites More sharing options...
Lyonz Posted November 4, 2010 Author Share Posted November 4, 2010 (edited) This problem of objects duplicated on points, doesn't happen on a open curve or a circle, only when another curve is fused on together. I would use the copy sop but have a bigger problem im trying to sort with the objects spinning hence using the sweep node. Edited November 4, 2010 by Lyonz Quote Link to comment Share on other sites More sharing options...
anim Posted November 4, 2010 Share Posted November 4, 2010 yes, it seems that Sweep doesn't like fused points with more than 2 edges but what problems do you have with copy SOP? you can get tangent on your curve by Polyframe SOP then rename to N and as up-vector you can either define simple vector for simple shapes like yours or just by per-vertex vector to second altered curve you want "up" to point at, just like reference points in sweep sop then you'll have stable copies on points Quote Link to comment Share on other sites More sharing options...
Lyonz Posted November 4, 2010 Author Share Posted November 4, 2010 yes, it seems that Sweep doesn't like fused points with more than 2 edges but what problems do you have with copy SOP? you can get tangent on your curve by Polyframe SOP then rename to N and as up-vector you can either define simple vector for simple shapes like yours or just by per-vertex vector to second altered curve you want "up" to point at, just like reference points in sweep sop then you'll have stable copies on points Would you have an example of this using groups for different points as was unable to see groups in the sweep node. Quote Link to comment Share on other sites More sharing options...
anim Posted November 4, 2010 Share Posted November 4, 2010 sweep nodes takes primitive groups because it acts on whole primitives (curves) but with copy sop it is not a problem to use point group how do you want to use it? to specify on which points to copy? or in other way? here is example of my previous post on orienting copies with other curve also there is specified group of points knot_copysop.hipnc Quote Link to comment Share on other sites More sharing options...
Lyonz Posted November 6, 2010 Author Share Posted November 6, 2010 sweep nodes takes primitive groups because it acts on whole primitives (curves) but with copy sop it is not a problem to use point group how do you want to use it? to specify on which points to copy? or in other way? here is example of my previous post on orienting copies with other curve also there is specified group of points I understand the file you have shown me but its not exactly want im after. Wondering if there is any other nodes that can copy geometry to points ? As when i use this linked shape (Like the one in the file you have posted) on a curve with the copy sop the copied geometry spins. Also when i use the sweep node they dont spin (which i want) but creates a knot. You mentioned that the sweep node works on primitives so guessing there is no way of creating a point group with this node? Wondering if there is an expression to lock down all points as this would fix my problem? Lyonz Quote Link to comment Share on other sites More sharing options...
anim Posted November 7, 2010 Share Posted November 7, 2010 i have shown you how to prevent spinning by creating N and up attributes but maybe by showing you how to control orientation of copies i've made impression that copies spin, but they only spin as i want them to here is another file, with all of them facing upwards knot_copysop2.hipnc Quote Link to comment Share on other sites More sharing options...
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