Houdini_VFX Posted December 15, 2010 Share Posted December 15, 2010 Hi, Here's a R&D simulation that I would insert in my future VFX reel, 8 mil flip particles, 300.000 particles secondary splashes and 8 hours of calulation(sim+meshing once) I simmed at 120 FPS and rescale later to 25 FBS to give the correct scale look. http://www.vimeo.com/17837109 Quote Link to comment Share on other sites More sharing options...
ikarus Posted December 16, 2010 Share Posted December 16, 2010 pretty cool, any thought put in for shading? Quote Link to comment Share on other sites More sharing options...
Houdini_VFX Posted December 23, 2010 Author Share Posted December 23, 2010 pretty cool, any thought put in for shading? Thanks! No I don't think I'll render it! Quote Link to comment Share on other sites More sharing options...
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