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Sprite fireworks


i-d

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Little problem I'm having with sprites,

I have two sprite render nodes in pop network,

scale and orientation works as expected but

color information is not passed to render,

strange is that opengl view is showing

everything ok

One more little question.

How do one make an expression for particle scale

so they get bigger as they get older and just

before they die get small again?

thanks

StarBig.rar

FireworksSPRITE.hip

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