i-d Posted December 16, 2010 Share Posted December 16, 2010 Little problem I'm having with sprites, I have two sprite render nodes in pop network, scale and orientation works as expected but color information is not passed to render, strange is that opengl view is showing everything ok One more little question. How do one make an expression for particle scale so they get bigger as they get older and just before they die get small again? thanks StarBig.rar FireworksSPRITE.hip Quote Link to comment Share on other sites More sharing options...
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