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Modifying Biped Autorig


Morbid

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For a project I need a few subtle animations, so I do not need a complex rig. I decided to use the biped autorig feature in houdini.

So far so good, I'm weight painting the character now and I bumped into a problem, I have misplaced the shoulder joint a little.

Back in the autorig setup I modified the placement of the shoulder joint, then modified the existing rig with the autorig setup tool. Now that I have done that all the rig controls (move, rotate) are disabled. My animation and weight painting information is still there but I cannot make any new animation or modify the existing animation because everything is disabled.

How can I enable the rig controls again?

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