Jump to content

First-Timer Questions

Recommended Posts

Hello guys

I'm a long-time Max user, but have decided to create my next project in Houdini. I want to use Houdini for everything, as the procedural interface is amazing.

To help me get started though, I need to know:

-Is there a way of snapping and 'sliding' a point along its associated edge while editing the mesh, like in Max?

-How do I extrude a face along a curve?

-Is there a workflow tutorial for using ZBrush/Mudbox with Houdini? It's involved enough with Mudbox > Max - I wouldn't have a clue where to start with displacement attributes in Houdini.

-Keeping with displacements, does Houdini treat its UV smoothing algorithm like Maya or Max? Maya > Mudbox > Maya is fine, as they use the same algorithm, but Max requires more annoying steps.

I really would appreciate some advice.

Thank you.


ugg boots


Edited by EdwardBrian
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...