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Illustrative Rendering in Team Fortress 2


thekenny

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Okay for you hard core shader writers and VEX gurus this is probably easy, so I thought I would ask... anyone make this shader yet for mantra?

http://www.valvesoftware.com/publications.html

2007

Jason Mitchell, Moby Francke and Dhabih Eng, "Illustrative Rendering in Team Fortress 2," International Symposium on Non-Photorealistic Animation and Rendering, 2007. Paper Movie Slides

Pointers and suggestions for a on again/off again user to figure it out welcome

jeering and laughter expected, but i'll live :)

-k

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