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Character Rigging


VanStuart

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Anyway, while on the topic of character rigging from the previous post, I am rather curious.

For those of you who have rigged a fairly realistic character (or cartoony one as well) in Houdini, Maya, or Soft, what kind of deformation method do you consider as your choicest rig that would preserve the character's volume and muscle structure? In other word, if someone where to give you a photoreal character, what approach would you take__________________________

mother of the bride dress

discount weddingdresses

Wedding Veils

Edited by VanStuart
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