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HOT for Renderman for Maya help!

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Hi, i've recently switched from mental ray to renderman and couldn't figure out how to get HOT ocean working. From what I understand I would need to compile it into a .slo file, but that is way beyond my technical knowledge.

Has anyone successfully compiled a PRman version? I found an older .sl file but attempts to convert that to a .slo has failed (and I don't really understand the process 100%)

Any help would be much appreciated :)

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