Jump to content

camera FBX import


Recommended Posts

Hi

I've searched around the net but couldn't find any answers. My problem is when I import a camera from Maya. My camera has keyframes and is also in two groups witch also have keyframes. When I import the camera the groups get baked but not the camera. Is there a way of avoiding the groups getting baked?

Thanks

/solved

Edited by Morten Homleid
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...