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fbx- import of model


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Hi, this is a model from an online competition which is in FBX format . I am faced with several problems the major being not able to create Diffuse, Spec, passes. The second problem is that the scene launching takes a long time and often crashes before it runs the Hip file. Hope someone can help me out with this problem . Thanks for having a look

p.s - Files attached

air_plane.zip

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Kind of works for me. No crashes but the geometry needs cleaning up.

If I was you I'd merge all the necessary stuff into a separate geometry node, clean up, and export as bgeo. And then, in another hip file load the bgeo and work from that.

I know its annoying but it should work.

post-4013-130214816143_thumb.jpg

Edited by Macha
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