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2d pyro fire issues with latest prod build


dayvbrown

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Hi all,

Has anyone else had issues with using "two dimensional" option in a smoke dop object since upgrading to 11.0.701?

Non of my old 2d fire (pyro solver) files will open without crashing and trying to recreate them gives me all sorts of problems. Even just putting down a default geo and adding pyro fire from the toolbar turing on 2d has MASSIVE speed and display issues now. We've rolled back to 581 but just wanted to see if anyone else has had (or can recreate) this issue before i take it to sesi.

Cheers,

dave.

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No crashes but you're right, 2d isn't visible (speed is OK). I assumed it was low density but it doesn't seem to be the case. The same scene works as expected in 11.581

Edited by Macha
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No crashes but you're right, 2d isn't visible (speed is OK). I assumed it was low density but it doesn't seem to be the case. The same scene works as expected in 11.581

OK nice one thanks, will send it on to sesi.

Cheers,

Dave.

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