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Continue curve animation


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how would i set two keyframes and hten in the channel editor make the post infinity graph after the second keyframe continue along the same tangent.

maya has a similar function where you can take a curve and say post infinity continue and say you had aninated 2 keys at 1 and 20. the animation would continue on the curve for infinity.

I could go to motion effects and add a slope but this seems a bit more complicated wonder if there is a more simple method.

Edited by breadbox
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  • 5 years later...

FOUND IT!
for anyone coming in from google.

In Animation Editor > right click the channel and choose 'Channel Properties' or just press Alt+E.
A window will pop up where you can change the option for how houdini will interpret the channel beyond the keyframes from "extended" to "cycle" or "cycle with offset"

Edited by bastian
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  • 2 months later...

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