Crapbox Posted May 11, 2011 Share Posted May 11, 2011 Hi, I'm new to pyro fx and I'm trying to achieve a nuclear explosion. So far I've watched a couple of introduction to pyro fx videos to get me started. In the hipc file attached, is a fireball with some adjustments I've made. The first thing I want to create is a nice looking mushroom cloud with fire continuously burning into the clouds. nuke_testRender02 is the result of me adjusting curves in the fuel and smoke amount graph. The fire continues to burn but the smoke doesn't react. nuke_testRender03 is a more successful look but the fuel and smoke dies away after some time, in this case I dragged the keyframes close to their default positions. The problem here is probably the fact that I don't quite understand how the fuel and smoke amount graph actually works. I was hoping if anyone could give me some advice? (: nuke_testRender02.mov nuke_testRender03.mov pyro_test02_v006.hipnc Quote Link to comment Share on other sites More sharing options...
hopbin9 Posted May 11, 2011 Share Posted May 11, 2011 (edited) http://www.vimeo.com/10340360 If I can find the hip file. I'll post it. Edited May 11, 2011 by hopbin9 Quote Link to comment Share on other sites More sharing options...
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