steveJB Posted September 22, 2003 Share Posted September 22, 2003 hi all, May be a silly question but is it possible to have control over the amount of raytracing a shader can have? I have a reflective material but want to control the amount of reflection using a texture map?? Any ideas?? Thanx steve Quote Link to comment Share on other sites More sharing options...
AndrewVK Posted September 23, 2003 Share Posted September 23, 2003 (vector)Main color + (vector)Reflection Out * (floiat)Luminance ((vector)Texture Map Out) * (float)Relection amount ??? Quote Link to comment Share on other sites More sharing options...
steveJB Posted September 23, 2003 Author Share Posted September 23, 2003 thats great - should have sussed it! thanx!! steve Quote Link to comment Share on other sites More sharing options...
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