calin_casian Posted September 22, 2003 Share Posted September 22, 2003 hi, can someone please how can I create cluster like deformer for animation. or how I can make a group visivle in Objects panel not only in SOP (that will solve my problem) see ya calin Quote Link to comment Share on other sites More sharing options...
Mcronin Posted September 22, 2003 Share Posted September 22, 2003 You can apply a transform or soft transform to a group of points and either make the handle persistent, or create a Null at the OBJ level that passes it's transform info down into SOPs to the transform or soft transform SOP. If you need something more robust than that, like specific weighting, select a group of points, add a custom attribute, set up or paint this attribute on those points however you see fit, and then use that attribute in an expression for whatever type of deformation it is that you are trying to achieve. Quote Link to comment Share on other sites More sharing options...
edward Posted September 23, 2003 Share Posted September 23, 2003 I would simply use bones and then capture using the regions method. If it makes you feel better, you can change the look of them by turning off the L flag and turning on the C flag in the list mode of the object network editor on the bones. Quote Link to comment Share on other sites More sharing options...
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