blackchicken Posted June 14, 2011 Share Posted June 14, 2011 Hello I have a little question. Is there, in pyroFX some parameter like Age of particles so I can control how long will be smoke vissible? Say two extreams. Smoke from large ship and fireball with very small fire. Thanks a lot. Quote Link to comment Share on other sites More sharing options...
SpencerL Posted June 14, 2011 Share Posted June 14, 2011 Hello I have a little question. Is there, in pyroFX some parameter like Age of particles so I can control how long will be smoke vissible? Say two extreams. Smoke from large ship and fireball with very small fire. Thanks a lot. check out the Gas Dissipate DOP. You can use a field to drive the dissipation rate, or doing it based on time. Quote Link to comment Share on other sites More sharing options...
blackchicken Posted June 14, 2011 Author Share Posted June 14, 2011 Thanks a lot SpencerL Quote Link to comment Share on other sites More sharing options...
ikarus Posted June 15, 2011 Share Posted June 15, 2011 if ur using a combustion model its common to use the heat field as an "age" as well Quote Link to comment Share on other sites More sharing options...
Nik S Posted June 21, 2011 Share Posted June 21, 2011 (edited) I use a gasDissipate / gasDiffuse merged with a "gasCalculate" with a post multiply of like 0.99 in order to Diffuse the fluid / smoke over time. Hope this helps - Nik Edited June 22, 2011 by Nik S Quote Link to comment Share on other sites More sharing options...
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