syzmatrix Posted July 4, 2011 Share Posted July 4, 2011 Hello everyone, recently I did some fracture simulation in Houdini using the voronoi dynamic refracture technique. Then the simulation was output as .bgeo.gz file in disk in order to save some space. When I filpbook the sim, I find it is too fast. Maybe 4 times slower is better. But it looks it can not simplely use a time shift node to retime because it is dynamicly fractured. I wonder if it possible to retime the sequence. Any help will be very appreciated. Quote Link to comment Share on other sites More sharing options...
olegwer Posted July 5, 2011 Share Posted July 5, 2011 Hey, syzmatrix, you can follow this ways: 1. Click on "global animation options" and set "playback step" something lower(for ex. 0.1). In autodopnetwork increase "sub step"(for ex. 10). Before rendering, you should write $FF (float frames) in name of bgeo files to write every simulated frame.(for ex. geo1.$FF.bgeo) 2. You can rule of "Scale time" in autodopnetwork. Quote Link to comment Share on other sites More sharing options...
syzmatrix Posted July 6, 2011 Author Share Posted July 6, 2011 Thanks man! It is really great! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.