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2 sph fluid objects with different attributes


asnowcappedromance

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hi guys,

I have a sph fluids workflow question.

There are 2 different particle fluid objects (sph) sitting in my scene,

both connected to a merge node which is plugged into a particle fluid solver.

In this solver I control the objects viscosity and elasticity.

Now I want to get 2 different consistencies for the 2 fluid objects (one sticky fluid,

one waterlike) and I have no clue how to achieve this. Already tried dopoption expression or setting up attributes with the popsolver and then a point expression (if statement) to seperate the values, but it only ever takes one value into account.

So what's the way to do this, 2 different solvers?

cheers,

Manuel

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So what's the way to do this, 2 different solvers?

I would take a stab at 2 different SPH fluids with 2 separate solvers, then plug them both into a multisolver node,

There may be a cleaner way, but this seems the most straightforward to me.

- N

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I would take a stab at 2 different SPH fluids with 2 separate solvers, then plug them both into a multisolver node,

There may be a cleaner way, but this seems the most straightforward to me.

- N

I will give it a shot. What about substeps, do they all have to have the same values or how does it work?

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